Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

TerrainLayerUtility.ValidateNormalMapTextureUI

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Declaration

public static void ValidateNormalMapTextureUI(Texture2D texture, bool normalMapTextureType);

Parameters

texture The texture to validate.
normalMapTextureType The return value from the CheckNormalMapTextureType method indicating whether the texture is imported as a normal map.

Description

Checks whether the texture is a valid TerrainLayer normal map texture. If it detects that the texture is not valid, it displays a warning message that identifies the issue.

A valid normal map texture must be correctly imported as a normal map, have Repeat wrap mode and mipmaps enabled.