Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Tilemap.SetTileFlags

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Declaration

public void SetTileFlags(Vector3Int position, Tilemaps.TileFlags flags);

Parameters

position Position of the Tile on the Tilemap.
flags TileFlags to set onto the Tile.

Description

Sets the TileFlags onto the Tile at the given position.

Refer to Scriptable Tiles and Tilemap for more information.