Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SpriteAtlasExtensions.Remove

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Declaration

public static void Remove(U2D.SpriteAtlas spriteAtlas, Object[] objects);

Parameters

objects Object in the array you wish to remove.

Description

Remove objects from the atlas's packable objects list.

If there are multiple of the exact same Object stored inside the atlas, all copies will be removed at once.

Additional resources: SpriteAtlasExtensions.Add.