Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

IPanel.PickAll

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Declaration

public UIElements.VisualElement PickAll(Vector2 point, List<VisualElement> picked);

Parameters

point World coordinates.
picked All Visualelements overlapping this position.

Returns

VisualElement Top VisualElement at the position. Null if none was found.

Description

Returns all elements at this position. Will not return elements with pickingMode set to PickingMode.Ignore.