Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

HierarchyNodeMapUnmanaged<T0>.TryGetValue

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Declaration

public bool TryGetValue(ref Unity.Hierarchy.HierarchyNode node, out T value);

Parameters

node The hierarchy node.
value The value.

Returns

bool true if the HierarchyNodeMapUnmanaged_1 contains the specified HierarchyNode, false otherwise.

Description

Gets the value associated with the specified HierarchyNode.