Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

JobsUtility.ScheduleParallelForTransformReadOnly

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Declaration

public static Unity.Jobs.JobHandle ScheduleParallelForTransformReadOnly(ref Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobScheduleParameters parameters, IntPtr transfromAccesssArray, int innerloopBatchCount);

Returns

JobHandle A JobHandle to the new job.

Description

Schedules an IJobParallelForTransform job with read-only access to the transform data.

This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing across transforms in different hierarchies.