Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Bone.TryGetParentBone

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Declaration

public bool TryGetParentBone(out XR.Bone parentBone);

Parameters

parentBone Bone struct that receives the parent bone of this bone.

Returns

bool true if the rotation was retrieved, false otherwise.

Description

Gets the parent of this bone.