other | 该碰撞中涉及的其他 Collider。 |
当 Collider other
事件进入该触发器时调用 OnTriggerEnter。
This message is sent to the trigger collider and the rigidbody (or the collider if there is no rigidbody) that touches the trigger. Notes: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { Destroy(other.gameObject); } }
OnTriggerEnter 可以作为协同程序使用 - 在函数中使用 yield 语句即可。