Version: 2017.1
public static void UnloadAsset (Object assetToUnload);

描述

从内存中卸载 /assetToUnload/。

只能对存储在磁盘上的资源调用该函数。

If there are any references from game objects in the scene to the asset and it is being used then Unity will reload the asset from disk as soon as it is accessed.