绘制内置检视面板。
在 OnInspectorGUI 方法中调用此函数可绘制自动检视面板。
如果您不想重新绘制整个检视面板,但又想向其中添加一些按钮,
则可以使用此方法。
另请参阅:OnInspectorGUI。
// This example shows a custom inspector for an // object "MyPlayer", which has a variable speed. using UnityEngine; using UnityEditor; using System.Collections;
[CustomEditor(typeof(MyPlayer))] public class Example : Editor { public override void OnInspectorGUI() { MyPlayer targetPlayer = (MyPlayer)target; EditorGUILayout.LabelField ("Some help", "Some other text");
targetPlayer.speed = EditorGUILayout.Slider ("Speed", targetPlayer.speed, 0, 100);
// Show default inspector property editor DrawDefaultInspector (); } }