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脚本 API
Version:
2017.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
UnityEventTools
.AddPersistentListener
切换到手册
public static void
AddPersistentListener
(
Events.UnityEventBase
unityEvent
);
public static void
AddPersistentListener
(
Events.UnityEvent
unityEvent
,
Events.UnityAction
call
);
public static void
AddPersistentListener
(
Events.UnityEvent_1
unityEvent
,
Events.UnityAction_1
call
);
public static void
AddPersistentListener
(
Events.UnityEvent_2
unityEvent
,
Events.UnityAction_2
call
);
public static void
AddPersistentListener
(
Events.UnityEvent_3
unityEvent
,
Events.UnityAction_3
call
);
public static void
AddPersistentListener
(
Events.UnityEvent_4
unityEvent
,
Events.UnityAction_4
call
);
参数
unityEvent
要修改的事件。
call
要调用的函数。
描述
向监听器添加持久性调用。将使用由 Event 定义的参数调用,并从调用位置发出。