Version: 2017.2
public void Pick (GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Vector3Int pickStart);

参数

gridLayout Grid to pick data from.
brushTarget 选取操作的目标。默认为当前选择的游戏对象。
position 作为绘制数据来源的单元格的坐标。
pickStart 拾取画笔的轴心。

描述

Picks tiles from selected Tilemaps and child GameObjects, given the coordinates of the cells.