position | 屏幕上用于字段的矩形。 |
label | (可选)显示在字段上方的标签。 |
value | 要编辑的值。 |
Bounds 用户输入的值。
创建用于输入 Bounds 的 Center 和 Extents 字段。
Bounds field in an Editor Window.
另请参阅扩展编辑器 (Extending the editor)。
// Simple script that shows radius of bounds of selected MeshFilter
class EditorGUILayoutBoundsField extends EditorWindow {
var radius : float = 0; var bounds : Bounds;
@MenuItem("Examples/Show Radius of mesh bounds") static function Init() { var window = GetWindow(EditorGUILayoutBoundsField); window.Show(); }
function OnGUI() { GUILayout.Label("Select a mesh in the Hierarchy view and click 'Capture Bounds'"); EditorGUILayout.BeginHorizontal(); bounds = EditorGUILayout.BoundsField("Mesh bounds:", bounds); if(GUILayout.Button("Capture Bounds") && Selection.activeTransform) { var meshFilter : MeshFilter = Selection.activeTransform.GetComponentInChildren(MeshFilter); if (meshFilter) bounds = meshFilter.sharedMesh.bounds; } EditorGUILayout.EndHorizontal();
EditorGUILayout.LabelField("Radius:", bounds.size.magnitude.ToString()); if(GUILayout.Button("Close")) this.Close(); } }