Experimental: this API is experimental and might be changed or removed in the future.

ISpriteEditor.HandleSpriteSelection

切换到手册
public bool HandleSpriteSelection ();

返回

boolISpriteEditor.selectedSpriteRect 发生变更时,返回 true。

描述

该方法将根据当前的鼠标按下事件和可用的 ISpriteEditor.spriteRects 更新 ISpriteEditor.selectedSpriteRect