绘制内置检视面板。
在 OnInspectorGUI 方法中调用此方法可自动绘制检视面板。 如果要添加一些按钮而不必重新绘制整个检视面板,这会非常有用。 另请参阅:OnInspectorGUI。
// This example shows a custom inspector for an // object "MyPlayer", which has a variable speed. using UnityEngine; using UnityEditor; using System.Collections;
[CustomEditor(typeof(MyPlayer))] public class Example : Editor { public override void OnInspectorGUI() { MyPlayer targetPlayer = (MyPlayer)target; EditorGUILayout.LabelField ("Some help", "Some other text");
targetPlayer.speed = EditorGUILayout.Slider ("Speed", targetPlayer.speed, 0, 100);
// Show default inspector property editor DrawDefaultInspector (); } }