public bool Equals (Vector2 expected, Vector2 actual);

参数

expected预期 Vector2 对象。
actual要与预期对象比较的实际 Vector2 对象。

返回

bool 如果预期对象与实际对象相等,则返回 true,否则返回 false

描述

比较“实际”和“预期”Vector2 对象的相等性。

如示例所示,在与约束共同使用时,此方法将被 NUnit 调用。

using NUnit.Framework;

using UnityEngine;

using UnityEngine.TestTools.Utils;

[TestFixture]

public class Vector2Test { [Test]

public void Vector2ObjectsAreEqual() { //Custom error

var actual = new Vector2(10e-7f, 10e-7f);

var expected = new Vector2(0f, 0f);

var comparer = new Vector2EqualityComparer(10e-6f);

Assert.That(actual, Is.EqualTo(expected).Using(comparer));

//Default error 0.0001f

actual = new Vector2(0.01f, 0.01f);

expected = new Vector2(0.01f, 0.01f);

Assert.That(actual, Is.EqualTo(expected).Using(Vector2EqualityComparer.Instance)); } }