Version: 2020.3

ContentBuildInterface.GetPlayerObjectIdentifiersInSerializedFile

切换到手册
public static ObjectIdentifier[] GetPlayerObjectIdentifiersInSerializedFile (string filePath, BuildTarget target);

描述

Returns a list of objects directly contained inside of a loose serialized file.

仅限内部使用。请参阅有关 ContentBuildInterface 的注意事项。