Version: 2021.1
public bool HasFloat (string name);
public bool HasFloat (int nameID);

参数

nameID The name ID of the property. Use Shader.PropertyToID to get this ID.
name 属性的名称。

返回

bool Returns true if the ShaderLab file assigned to the Material has this property.

描述

Checks if the ShaderLab file assigned to the Material has a Float property with the given name. This also works with the Float Array property.