center | 盒体的中心。 |
halfExtents | The half size of the box in each dimension. |
orientation | The rotation of the box. |
direction | 扫射盒体的方向。 |
distance | 投射的最大长度。 |
queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
创建 BoxcastCommand。
This command is run in the default physics scene.
physicsScene | The physics scene to run the command in. |
center | 盒体的中心。 |
halfExtents | The half size of the box in each dimension. |
orientation | The rotation of the box. |
direction | 扫射盒体的方向。 |
distance | 投射的最大长度。 |
queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
创建 BoxcastCommand。
center | 盒体的中心。 |
halfExtents | The half size of the box in each dimension. |
orientation | The rotation of the box. |
direction | 扫射盒体的方向。 |
distance | 投射的最大长度。 |
layerMask | 用于在投射盒体时有选择地忽略碰撞体的 LayerMask。 |
创建 BoxcastCommand。
This command is run in the default physics scene.
physicsScene | The physics scene to run the command in. |
center | 盒体的中心。 |
halfExtents | The half size of the box in each dimension. |
orientation | The rotation of the box. |
direction | 扫射盒体的方向。 |
distance | 投射的最大长度。 |
layerMask | 用于在投射盒体时有选择地忽略碰撞体的 LayerMask。 |
创建 BoxcastCommand。