包含此页的版本:
不含此页的版本:
SHADER_API_ES30 is set when the Graphics API is OpenGL ES 3 and the minimum supported OpenGL ES 3 version is OpenGL ES 3.0.
Additional resources: Graphics.minOpenGLESVersion, PlayerSettings.openGLRequireES31, PlayerSettings.openGLRequireES31AEP, PlayerSettings.openGLRequireES32