In a UXML file, you can use the <Template>
and the <Style>
elements to reference other UXML or USS files. The two elements both accept either an src
attribute or a path
attribute.
src
attributeThe src
attribute accepts relative paths and offers error messages at import time if an error happens, such as files are missing.
The src
attribute expects the file path to be relative to either the project root or the folder that contains the UXML file.
Important: You must include the file extension.
For example, to reference a UXML files that is located at Assets\Editor\UXML
and a USS file that is located at Assets\Editor\USS
, use any of the following formats:
src="../USS/styles.uss"
or src="template.uxml"
src="/Assets/Editor/USS/styles.uss"
or src="project:/Assets/Editor/UXML/template.uxml"
path
attributeThe path
attribute uses the Unity Resources mechanisms, but doesn’t offer error reporting at import time and doesn’t allow relative paths.
The path
attribute accepts files located in either the Resources
folder or the Editor Default Resources
folder, with the following rules:
Resources
folder, don’t include the file extension. For example, write path="template"
for a file located at Assets/Resources/template.uxml
.Editor Default Resources
folder, you must include the file extension. For example, write path="template.uxml"
for a file located at Assets/Editor Default Resources/template.uxml
.