renderRequest | RequestData. |
Submit a renderRequest.
Call this method via ScriptableRenderer.SubmitRenderRequest. Use ScriptableRenderer.SupportsRenderRequest to check if the the active RenderPipeline supports the RequestData type you selected.
The UniversalRenderPipeline supports:
- ScriptableRenderer.StandardRequest: this request type renders a full URP camera stack and outputs the result to the given target. You can only call this request on Base Cameras.
- UniversalRenderPipeline.SingleCameraRequest: this request type renders a single URP camera and outputs the result to the given target.
The HDRenderPipeline supports:
- None.