Version: 2022.3

ChangeChildrenOrderEventArgsConstructor

切换到手册
public ChangeChildrenOrderEventArgs (int instanceId, SceneManagement.Scene scene);

参数

instanceId The instance ID of the parent GameObject whose children have been reordered. Note that this is not the instance ID of the Transform component.
scene The Scene containing the GameObject whose children were reordered.

描述

Constructs a new instance.