Version: 2017.1
public Animations.AnimatorStateTransition AddTransition (Animations.AnimatorState destinationState);
public Animations.AnimatorStateTransition AddTransition (Animations.AnimatorState destinationState, bool defaultExitTime);

Parámetros

defaultExitTime If true, the exit time will be the equivalent of 0.25 second.
destinationState The destination state.

Descripción

Utility function to add an outgoing transition to the destination state.

The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.


public Animations.AnimatorStateTransition AddTransition (Animations.AnimatorStateMachine destinationStateMachine);
public Animations.AnimatorStateTransition AddTransition (Animations.AnimatorStateMachine destinationStateMachine, bool defaultExitTime);

Parámetros

defaultExitTime If true, the exit time will be the equivalent of 0.25 second.
destinationStateMachine The destination state machine.

Descripción

Utility function to add an outgoing transition to the destination state machine.

The transition asset that is created is added as a sub asset of the state. This function pushes an Undo operation.


public void AddTransition (Animations.AnimatorStateTransition transition);

Parámetros

transition The transition to add.

Descripción

Utility function to add an outgoing transition.

This function pushes an Undo operation.