Version: 2017.1
public void SetBool (string name, bool val);
public void SetBool (int nameID, bool val);

Parámetros

name Variable name in shader code.
nameID Nombre del ID de la propiedad, utilice Shader.PropertyToID para obtenerla.
val Value to set.

Descripción

Set a bool parameter.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloat, SetFloats, SetInts, SetVector.