Version: 2017.1

UnityEventTools.AddStringPersistentListener

Cambiar al Manual
public static void AddStringPersistentListener (Events.UnityEventBase unityEvent, UnityAction<string> call, string argument);

Parámetros

unityEvent Event to modify.
call Function to call.
argument Argument to use when invoking.

Descripción

Adds a persistent, preset call to the listener.