Version: 2017.1

NetworkServer.DestroyPlayersForConnection

Cambiar al Manual
public static void DestroyPlayersForConnection (Networking.NetworkConnection conn);

Parámetros

conn The connections object to clean up for.

Descripción

This destroys all the player objects associated with a NetworkConnections on a server.

This is used when a client disconnects, to remove the players for that client. This also destroys non-player objects that have client authority set for this connection.