Version: 2017.3
public void SetFloat (string name, float val);
public void SetFloat (int nameID, float val);

Parámetros

name Variable name in shader code.
nameID Nombre del ID de la propiedad, utilice Shader.PropertyToID para obtenerla.
val Value to set.

Descripción

Set a float parameter.

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

See Also: SetFloats, SetInt, SetInts, SetBool, SetBuffer, SetMatrix, SetMatrixArray, SetTexture, SetVector, SetVectorArray.