public static Vector2 ScreenToGUIPoint (Vector2 screenPoint);

Descripción

Convert a point from screen space to GUI position.

Used for reconverting values calculated from GUIToScreenPoint

Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.

See Also: GUIUtility.GUIToScreenPoint.

no example available in C#