public static float GetRangeLimits (Shader s, int propertyIdx, int defminmax);

Parámetros

defminmaxWhich value to get: 0 = default, 1 = min, 2 = max.
sThe shader to check against.
propertyIdxThe property index to use.

Descripción

Get Limits for a range property at index propertyIdx of Shader s.