BaseInputModule.DetermineMoveDirection

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protected static EventSystems.MoveDirection DetermineMoveDirection (float x, float y);
protected static EventSystems.MoveDirection DetermineMoveDirection (float x, float y, float deadZone);

Parámetros

xX movement.
yY movement.
deadZoneDead zone.

Descripción

Given an input movement, determine the best MoveDirection.