Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.SetTexture

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public void SetTexture (int nameID, Texture t);
public void SetTexture (string name, Texture t);

Parámetros

nameIDEl ID del nombre de la propiedad recuperada por Shader.PropertyToID.
nameEl nombre de una propiedad.
tThe new texture value.

Descripción

Sets a named texture value.

Automatically changes overridden state for this property to true. If the provided texture dimension doesn't correspond to the expected dimension, this function can log an error. If that happens, this assignment is ignored.