Manual
Scripting API
unity3d.com
Version:
2019.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
Manual
Scripting API
Idioma:
Español
English
中文
日本語
Español
한국어
Русский
Scripting API
Version:
2019.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
UnityEventTools
.AddBoolPersistentListener
Cambiar al Manual
public static void
AddBoolPersistentListener
(
Events.UnityEventBase
unityEvent
, UnityAction<bool>
call
, bool
argument
);
Parámetros
unityEvent
Event to modify.
call
Function to call.
argument
Argument to use when invoking.
Descripción
Adds a persistent, preset call to the listener.