public static Vector3 operator - (Vector3 a, Vector3 b);

Descripción

Resta un vector a otro.

Resta cada componente de b de a.

// prints (-5.0,-3.0,-1.0)

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(new Vector3(1, 2, 3) - new Vector3(6, 5, 4)); } }

public static Vector3 operator - (Vector3 a);

Descripción

Niega un vector.

Cada componente en el resultado es negado.

// prints (-1.0f, -2.0f, -3.0f)

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(-new Vector3(1.0f, 2.0f, 3.0f)); } }