Use this format usages to figure out the capabilities of specific GraphicsFormat
Each graphics card may not support all usages across formats. Use SystemInfo.IsFormatSupported to check which usages the graphics card supports.
See Also: Texture2D, texture assets.
Sample | Use this to create and sample textures. |
Linear | Use this to sample textures with a linear filter |
Render | Use this to create and render to a rendertexture. |
Blend | Use this to blend on a rendertexture. |
LoadStore | Use this to perform resource load and store on a texture |
MSAA2x | Use this to create and render to a MSAA 2X rendertexture. |
MSAA4x | Use this to create and render to a MSAA 4X rendertexture. |
MSAA8x | Use this to create and render to a MSAA 8X rendertexture. |