Manual
Scripting API
unity3d.com
Version:
2019.4
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
Manual
Scripting API
Idioma:
Español
English
中文
日本語
Español
한국어
Русский
Scripting API
Version:
2019.4
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
EditorTools
.SetActiveTool
Cambiar al Manual
public static void
SetActiveTool
();
public static void
SetActiveTool
(Type
type
);
public static void
SetActiveTool
(
EditorTools.EditorTool
tool
);
Parámetros
type
The
EditorTool
type to be set as the active tool.
tool
The
EditorTool
instance to be set as the active tool.
Descripción
Sets the active
EditorTool
.