GUISkin

class in UnityEngine

/

Hereda de:ScriptableObject

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Descripción

Defines how GUI looks and behaves.

GUISkin contains GUI settings and a collection of GUIStyle objects that together specify GUI skin.

Active GUI skin is get and set through GUI.skin.

Variables

boxStyle used by default for GUI.Box controls.
buttonStyle used by default for GUI.Button controls.
customStylesArray of GUI styles for specific needs.
fontLa fuente por defecto para todos los estilos.
horizontalScrollbarStyle used by default for the background part of GUI.HorizontalScrollbar controls.
horizontalScrollbarLeftButtonStyle used by default for the left button on GUI.HorizontalScrollbar controls.
horizontalScrollbarRightButtonStyle used by default for the right button on GUI.HorizontalScrollbar controls.
horizontalScrollbarThumbStyle used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls.
horizontalSliderStyle used by default for the background part of GUI.HorizontalSlider controls.
horizontalSliderThumbStyle used by default for the thumb that is dragged in GUI.HorizontalSlider controls.
labelStyle used by default for GUI.Label controls.
scrollViewStyle used by default for the background of ScrollView controls (see GUI.BeginScrollView).
settingsGeneric settings for how controls should behave with this skin.
textAreaStyle used by default for GUI.TextArea controls.
textFieldStyle used by default for GUI.TextField controls.
toggleStyle used by default for GUI.Toggle controls.
verticalScrollbarStyle used by default for the background part of GUI.VerticalScrollbar controls.
verticalScrollbarDownButtonStyle used by default for the down button on GUI.VerticalScrollbar controls.
verticalScrollbarThumbStyle used by default for the thumb that is dragged in GUI.VerticalScrollbar controls.
verticalScrollbarUpButtonStyle used by default for the up button on GUI.VerticalScrollbar controls.
verticalSliderStyle used by default for the background part of GUI.VerticalSlider controls.
verticalSliderThumbStyle used by default for the thumb that is dragged in GUI.VerticalSlider controls.
windowStyle used by default for Window controls (See Also: GUI.Window).

Funciones Públicas

FindStyleTry to search for a GUIStyle. This functions returns NULL and does not give an error.
GetStyleGet a named GUIStyle.

Miembros heredados

Variables

hideFlagsShould the object be hidden, saved with the Scene or modifiable by the user?
nameEl nombre del objeto.

Funciones Públicas

GetInstanceIDDevuelve el id de la instancia del objeto.
ToStringReturns the name of the object.

Funciones Estáticas

DestroyRemoves a GameObject, component or asset.
DestroyImmediateDestroys the object obj immediately. You are strongly recommended to use Destroy instead.
DontDestroyOnLoadDo not destroy the target Object when loading a new Scene.
FindObjectOfTypeDevuelve el primer objeto activo cargado de tipo type.
FindObjectsOfTypeGets a list of all loaded objects of Type type.
InstantiateClona el objeto original y devuelve el clon.
CreateInstanceCrea una instancia de un objeto scriptable.

Operadores

bool¿Existe el objeto?
operator !=Compare si dos objetos se refieren a un objeto diferente.
operator ==Compara dos referencias de objeto para ver si se refieren al mismo objeto.

Mensajes

AwakeEsta función se llama cuando el script ScriptableObject empieza.
OnDestroyEsta función se llama cuando el objeto scriptable se destruirá.
OnDisableEsta función se llama cuando el objeto scriptable se va fuera del alcance (scope).
OnEnableEsta función se llama cuando el objeto es cargado.
OnValidateThis function is called when the script is loaded or a value is changed in the Inspector (Called in the editor only).
ResetSe re-inicia a los valores predeterminados.