public bool PopulateWithErrors (string str, TextGenerationSettings settings, GameObject context);

Parámetros

strString a generar.
settingsGeneration settings.
contextThe object used as context of the error log message, if necessary.

Valor de retorno

bool True if the generation is a success, false otherwise.

Descripción

Generará los vértices y otros datos para el string dado con la configuración dada.

Will only regenerate if the string AND settings are different from the last execution.