TreePrototype

class in UnityEngine

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Descripción

Simple class that contains a pointer to a tree prototype.

This class is used by the TerrainData gameObject.

Variables

bendFactorBend factor of the tree prototype.
navMeshLodThe LOD index of a Tree LODGroup that Unity uses to generate a NavMesh. It uses this value only for Trees with a LODGroup, and ignores this value for regular Trees.
prefabRetrieves the actual GameObject used by the tree.