public void SetMatrix4x4 (int nameID, Matrix4x4 v);
public void SetMatrix4x4 (string name, Matrix4x4 v);

Parámetros

nameIDThe ID of the property. This is the same ID that Shader.PropertyToID returns.
nameEl nombre de una propiedad.
vThe new Matrix4x4 value.

Descripción

The new Matrix4x4 value.

Automatically changes overridden state for this property to true.