UnityEventTools.RegisterStringPersistentListener

Cambiar al Manual
public static void RegisterStringPersistentListener (Events.UnityEventBase unityEvent, int index, UnityAction<string> call, string argument);

Parámetros

unityEventEvent to modify.
indexIndex to modify.
callFunction to call.
argumentArgument to use when invoking.

Descripción

Modifies the event at the given index.