Dibuje el inspector integrado.
Call this function from inside OnInspectorGUI method to draw the automatic inspector.
It is useful you don't want to redo the entire inspector, but you want to add
a few buttons to it.
See Also: OnInspectorGUI.
// This example shows a custom inspector for an // object "MyPlayer", which has a variable speed. using UnityEngine; using UnityEditor; using System.Collections;
[CustomEditor(typeof(MyPlayer))] public class Example : Editor { public override void OnInspectorGUI() { MyPlayer targetPlayer = (MyPlayer)target; EditorGUILayout.LabelField ("Some help", "Some other text");
targetPlayer.speed = EditorGUILayout.Slider ("Speed", targetPlayer.speed, 0, 100);
// Show default inspector property editor DrawDefaultInspector (); } }