other | この衝突に含まれるその他の Collider |
Collider が他のトリガーイベントに侵入したときに OnTriggerEnter が呼び出されます。
This message is sent to the trigger collider and the rigidbody (or the collider if there is no rigidbody) that touches the trigger. Note: Trigger events are only sent if one of the colliders also has a rigidbody attached. Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.
// Destroy everything that enters the trigger
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnTriggerEnter(Collider other) { Destroy(other.gameObject); } }
OnTriggerEnter は関数の中にシンプルな yield 文を使用して、コルーチンにすることができます。