Version: 2018.1
Experimental: this API is experimental and might be changed or removed in the future.

SpriteEditorModuleBase.OnModuleActivate

マニュアルに切り替える
public void OnModuleActivate ();

説明

This is called when the user activates the module.

When user switches to the module via Sprite Editor Window, this method will be called for the module to setup.