Version: 2018.2
Experimental: this API is experimental and might be changed or removed in the future.

TexturePlayableBinding.Create

マニュアルに切り替える
public static Playables.PlayableBinding Create (string name, Object key);

パラメーター

keyA reference to a UnityEngine.Object that acts as a key for this binding.
nameThe name of the TexturePlayableOutput.

戻り値

PlayableBinding Returns a PlayableBinding that contains information that is used to create a TexturePlayableOutput.

説明

Creates a PlayableBinding that contains information representing a TexturePlayableOutput.