localPosition | Local Position to convert. |
Vector3Int Cell position of the local position.
Converts a local position to cell position.
// Snap the GameObject to parent GridLayout using UnityEngine;
public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocal(cellPosition); } }