Version: 2018.4
Method group is Obsolete

ClientScene.RegisterSpawnHandler

マニュアルに切り替える
Obsolete public static void RegisterSpawnHandler (NetworkHash128 assetId, Networking.SpawnDelegate spawnHandler, Networking.UnSpawnDelegate unspawnHandler);

パラメーター

assetIdカスタム アセット ID の文字列
spawnHandlerクライアント上で使用する spawnhandler メソッド
unspawnHandlerクライアント上で使用する un-spawnhandler メソッド

説明

This is an advanced spawning function that registers a custom assetId with the UNET spawning system.

This can be used to register custom spawning methods for an assetId - instead of the usual method of registering spawning methods for a Prefab. This should be used when no Prefab exists for the spawned objects - such as when they are constructed dynamically at runtime from configuration data.