パーティクルを扱うインターフェースです。
angularVelocity | パーティクルの角速度 |
angularVelocity3D | パーティクルの 3D 角速度 |
animatedVelocity | The animated velocity of the particle. |
axisOfRotation | Mesh particles will rotate around this axis. |
position | パーティクルの座標 |
randomSeed | パーティクルのランダムシード |
remainingLifetime | 発生したパーティクルの最小寿命(秒単位) |
rotation | パーティクルの角度 |
rotation3D | パーティクルの 3D 角度 |
startColor | パーティクルの初期色。パーティクルの現在の色はこの値と有効な color 系モジュールに基づいて手続き的に計算されます。 |
startLifetime | パーティクルの最初の寿命 |
startSize | パーティクルのサイズ |
startSize3D | パーティクルの最初の 3D サイズ。現在のパーティクルのサイズ (CurrentSize) は処理上、この値とアクティブなサイズのモジュールによって計算されます。 |
totalVelocity | The total velocity of the particle. |
velocity | パーティクルの速度 |
GetCurrentColor | 関連するカーブを startColor プロパティーに適用することでパーティクルの現在の色を計算します。 |
GetCurrentSize | 関連するカーブを startSize プロパティーに適用することでパーティクルの現在のサイズを計算します。 |
GetCurrentSize3D | 関連するカーブを startSize3D プロパティーに適用することでパーティクルの現在の 3D サイズを計算します。 |
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