Version: 2018.4
public bool TryGetRight (out Vector3 right, XR.WSA.Input.InteractionSourceNode node);

パラメーター

rightThe right vector of the interaction source, if the function returns true.
nodeSpecifies which part of the controller to query for its right vector.

戻り値

bool This method returns true if rotation is valid and the Vector3 passed in was filled out correctly, and false if otherwise.

説明

Gets the right vector of the interaction source, assuming rotation is valid.