Version: 2019.2
public static string OpenFolderPanel (string title, string folder, string defaultName);

説明

"open folder"ダイアログを表示し、選択されたパスを取得します

関連項目: OpenFilePanelSaveFolderPanel 関数


Open Folder Panel.

using UnityEditor;
using System.IO;

public class OpenFolderPanelExample : EditorWindow { [MenuItem("Example/Load Textures To Folder")] static void Apply() { string path = EditorUtility.OpenFolderPanel("Load png Textures", "", ""); string[] files = Directory.GetFiles(path);

foreach (string file in files) if (file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); } }